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(+1)

Hmm. THere's no win condition. Only lose conditions.

I maxed out all available upgrades, and ended up with more people than I could feed, resulting in eventually running out of food and oxy. 

(+1)

Oh boy, this game is soo stressful to me. It's very simple, but just having to manage and trade these resources to keep them up real-time, it's a really interesting kind of stressful situation to me. Very cool! A thing to add is something to work towards, like a big reward of a lot of one resource, so you won't have to worry about that resource for a little while.

(+1)

Not a bad game. It is good that the plot is not repeated in new sessions. An interesting balance of team resources.

A non-integer number expressing the number of people looks strange to me:)