Oh boy, this game is soo stressful to me. It's very simple, but just having to manage and trade these resources to keep them up real-time, it's a really interesting kind of stressful situation to me. Very cool! A thing to add is something to work towards, like a big reward of a lot of one resource, so you won't have to worry about that resource for a little while.
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Hmm. THere's no win condition. Only lose conditions.
I maxed out all available upgrades, and ended up with more people than I could feed, resulting in eventually running out of food and oxy.
Oh boy, this game is soo stressful to me. It's very simple, but just having to manage and trade these resources to keep them up real-time, it's a really interesting kind of stressful situation to me. Very cool! A thing to add is something to work towards, like a big reward of a lot of one resource, so you won't have to worry about that resource for a little while.
Not a bad game. It is good that the plot is not repeated in new sessions. An interesting balance of team resources.
A non-integer number expressing the number of people looks strange to me:)